﻿namespace OpenGLDiag
{
    partial class MainForm
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
            this.groupBox1 = new System.Windows.Forms.GroupBox();
            this.lblOS = new System.Windows.Forms.Label();
            this.lblGPU = new System.Windows.Forms.Label();
            this.lblOpenGL = new System.Windows.Forms.Label();
            this.groupBox1.SuspendLayout();
            this.SuspendLayout();
            // 
            // groupBox1
            // 
            this.groupBox1.Controls.Add(this.lblOpenGL);
            this.groupBox1.Controls.Add(this.lblGPU);
            this.groupBox1.Controls.Add(this.lblOS);
            this.groupBox1.Location = new System.Drawing.Point(12, 12);
            this.groupBox1.Name = "groupBox1";
            this.groupBox1.Size = new System.Drawing.Size(412, 95);
            this.groupBox1.TabIndex = 0;
            this.groupBox1.TabStop = false;
            this.groupBox1.Text = "Computer Information";
            // 
            // lblOS
            // 
            this.lblOS.AutoSize = true;
            this.lblOS.Location = new System.Drawing.Point(31, 21);
            this.lblOS.Name = "lblOS";
            this.lblOS.Size = new System.Drawing.Size(63, 13);
            this.lblOS.TabIndex = 0;
            this.lblOS.Text = "OS Version:";
            // 
            // lblGPU
            // 
            this.lblGPU.AutoSize = true;
            this.lblGPU.Location = new System.Drawing.Point(17, 43);
            this.lblGPU.Name = "lblGPU";
            this.lblGPU.Size = new System.Drawing.Size(77, 13);
            this.lblGPU.TabIndex = 1;
            this.lblGPU.Text = "Graphics Card:";
            // 
            // lblOpenGL
            // 
            this.lblOpenGL.AutoSize = true;
            this.lblOpenGL.Location = new System.Drawing.Point(6, 68);
            this.lblOpenGL.Name = "lblOpenGL";
            this.lblOpenGL.Size = new System.Drawing.Size(88, 13);
            this.lblOpenGL.TabIndex = 2;
            this.lblOpenGL.Text = "OpenGL Version:";
            // 
            // MainForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(436, 291);
            this.Controls.Add(this.groupBox1);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.MaximizeBox = false;
            this.Name = "MainForm";
            this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
            this.Text = "Daphne OpenGL Diagnostics Tool";
            this.groupBox1.ResumeLayout(false);
            this.groupBox1.PerformLayout();
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.GroupBox groupBox1;
        private System.Windows.Forms.Label lblOS;
        private System.Windows.Forms.Label lblGPU;
        private System.Windows.Forms.Label lblOpenGL;
    }
}

